Blog Archives
Interview with Ben Robbins about his new world-building story game Kingdom
Ben Robbins, designer of the story game Kingdom, presently on Kickstarter, was gracious enough to answer some questions about himself, Kingdom, and what makes his new game awesome. You should read it.
Brian Engard Kickstarts his new RPG ‘Becoming’ with all backers at $1 or more getting a copy of the pre-layout PDF
Brian Engard’s credits include being co-author for the highly acclaimed Bullodgs! from Gallileo Games and a contributing author for Fate Core but he’s now trying to add a new one: Author of Becoming. As seen in the moody video above, … Continue reading
Fate Core and Fate Accelerated open licenses. What would you like to see done with it?
You may have seen a few days back that Evil Hat has officially released Fate Core and Fate Accelerated Edition (FAE) into the wild under both the Open Gaming License and CC-BY. The open license also includes a “Powered by … Continue reading
Vast & Starlit and Witch House, East Coast – Epidiah Ravachol’s roleplaying games that you buy with more than money
I had somehow missed that back in March of this year, Epidiah Ravachol released information on how to get his nano-RPG Vast & Starlit. You may have missed it, too, and that’s a shame because the way he is doing … Continue reading
Penny Arcade – On the Rain-Slick Precipice of Darkness 4 Review
Penny Arcade’s On the Rain-Slick Precipice of Darkness series had a tough road to completion. Last week, however, Zeboyd Games (makers of On the Rain-Slick Precipice of Darkness 3, Cthulhu Saves the World, and Breath of Death VII) released … Continue reading
Interview with Nick from 10×10 Room about Conclave, their new, asynchronous web-based RPG
The guys over at 10×10 Room ran a successful Kickstarter in September of last year for their game Conclave. The elevator pitch? Trying to put the feel and some of the player agency of a tabletop RPG into an … Continue reading
A Dungeon World Artifact: The Eye of Xaxxoz
In a recent game of Dungeon World that I am running, the players managed to slay a world-bending chaos fiend from a different realm. The creature was a a huge, amorphous black blob with shifting tentacles and an eye in … Continue reading
First Impressions of Scrolls: Mojang’s new online trading card game/tactical strategy game hybrid
Early this week, Mojang, the studio best known as the one that released a little game called Minecraft, introduced its newest game to the public: Scrolls. The launch was … rough. At least, my experience with it was, suffering numerous … Continue reading
GM Advice: The Two Detail Rule
Look, I’m no masterclass GM. I try my best and I think I get by okay, but I’m not going to sit here and tell you that what I do is better than what you do. It probably isn’t. Still, … Continue reading
Trying to adapt Apocalypse World/Dungeon World to handle Eclipse Phase
So, as a bit of a project, I’m going to chip away at trying to hack Dungeon World/Apocalypse World to run Eclipse Phase. Will it work? Well, it could. I have no doubt that someone could make a really neat … Continue reading
