On Divinity: Original Sin and Japan Empire of the Setting Sun

Well, first things first, Divinity: Original Sin is pretty great. I went back a year or so ago and revisited Baldur’s Gate and found that the game was so archaic as to render it, basically, unplayable. To me, Divinity: Original Sin is what all of those old games, Baldur’s Gate and Planescape: Torment, especially, were like in my memories. It’s filled with smart subsystems, like the ability to have the two main characters argue against each other and is clearly absolutely packed-to-the-gills with content. I’ve logged three hours into it and I feel like I’ve barely scratched the surface of the game. But! I also don’t feel myself starting to sink into a malaise. The world is well developed, filled with interesting characters (one of my favorite party members is a woman that sees ‘Source’, the forbidden magic you are seeking out, everywhere to sometimes funny results) and it feels challenging without being unfair (which is not to say I have not been abjectly guilty of save scumming, because I have).

Oh, I also just saw that Gun Metal Games released a new sourcebook, Japan: Empire of the Setting Sun, for their Interface Zero 2.0 setting for Savage Worlds. I haven’t’ grabbed it yet, but it is certainly up my alley. From the DriveThruRPG description “In the Empire of the Setting Sun, honor is everything…or you are nothing. Welcome to the Japan of 2090, nakama. You’re being given access to a secure data cache that reveals what the country and its people have truly evolved into. Here, “ronin” isn’t just a street nickname, but a dark legacy fraught with deadly peril and crushing burdens.” As you would expect from a supplement, it adds archetypes, equipment and setting details, among other stuff. The PDF is $9.99. If someone grabs it before me, I’d love to hear how it is.

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About Michael

Michael is an enthusiast about a lot of things, including indie games, roleplaying games, board games, and comic books that wanted to help create a place where he could bring things to the attention of those with similar interests. Futile Position is a true labor of labor, which he hopes continues to grow through the support of the great readers who have come upon this page.

27. January 2015 by Michael
Categories: RPGs, Video Games | Tags: , , , , | Leave a comment

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