Shift – The Single Card Collectible Card Game
I’m of two minds about Shift, a game from Laboratory that promises a single card collectable card game (the game is expandable, not collectable despite the title, so you can breathe a little easier knowing that). First, I am a sucker for interesting and innovative mechanics. Shift certainly tickles that interest with a game that is built around each player having a single card covered with information (each side of the card has different abilities) that you can use each turn to either shift (think ‘shifting’ like a car, giving you access to a new set of abilities as you take your turn to power up) or attack. As your character takes damage you earn Spirit which you can then use to perform more powerful moves, meaning that taking damage may not always be a bad thing.
Shift takes 25 to 45 minutes to play according to the Kickstarter and the first ‘Season’ will include 10 fighters. A print-and-play copy costs $7 (and should be easy since the game is only 10 cards) and a professionally printed copy is $15, so the buy-in is pretty low. I also dig the Duel Dial, a wearable card holder that reminds me of the various accessories in all of that card-game-inspired anime. IF your interested you can check out the current rules draft (it’s pretty brief) or go to the Kickstarter page.