Alas Vegas – A new storytelling game from James Wallis
Alas Vegas from James Wallis is on Kickstarter right now.
The Kickstarter for Alas Vegas describes the roleplaying game from James Wallis as “a weird-horror RPG set in a nightmarish incarnation of a famous casino city. The player-characters begin the game by digging themselves out of a shallow grave in the desert, at midnight. They are naked, and they have no memory of who they are or how they got where they are. On the horizon is a scar of neon. There will be answers there. And trouble.” If that’s not an interesting premise for a game, then I’ve never heard one. Games of Alas Vegas are meant to be played over four sessions covering a single adventure of those recently raised in the Las Vegas desert.
Alas Vegas is designed by James Wallis whose Once Upon a Time card game I came across after reading an issue of Knights of the Dinner Table many years ago and really changed my perspective on what games could be. He also wrote The Extraordinary Adventures of Baron Munchausen. Alas Vegas is powered by a new rules light system called Fugue where you narrate flashbacks whenever you want to add something to your character sheet. Conflict resolution is handled through a version of blackjack played with Tarot cards. All told, it sounds like a really interesting game with an interesting premise and some unqiue mechanics that I’m interested in learning more about. Additional information about Alas Vegas is available on the Kickstarter page. A PDF copy of Alas Vegas costs £6 and a softcover copy costs £9 through the Kickstarter with an estimated release date of June, 2013.