Sagas of the Icelanders – Historical stories of Vikings using the Apocalypse World system
So, let’s say that you love the idea of playing as Vikings in an RPG, but want something that is more about the historical difficulties facing the Norseman as they pushed into a new frontier than, say, their struggles against mythical beings or thunder hammers. Let’s also say that you would like to take that narrative framework and see someone apply it to Vincent D. Baker’s Apocalpyse World (quickly taking front-and-center status as the game system designers want to hack for other game types). Well, if you like that sound of that, RPG designer Gregor Vuga has something he would like to tell you about: Sagas of the Icelanders. It is, as you probably got from reading that intro paragraph, an Apocalypse World-derived RPG from Vuga (described as a ‘deep hack’, meaning that it uses the basic ruleset, but builds a new game around it) that follows Vikings in their daily struggles against nature and those people that would make the players’ lives more difficult. I don’t know all that much about the historical people that Sagas of the Icelanders is based on, so I’m pretty interested to get some history along with the RPG. The period, according to Vuga, was filled with scarce resources, lawlessness a new beginnings, making it a good fit for the Apocalypse World engine. If you would like more information about Sagas of the Icelanders, you can check it out on IndieGoGo. A copy of the PDF is $5 and a hardcopy is $20 (plus $10 shipping if you are outside the EU).