Hillfolk from RPG designer Robin D. Laws (Shadowfist, Feng Shui, GUMSHOE, Ashen Stars, and a lot more), according to the Kickstarter, is set up to reproduce the moments in roleplaying where “the dice and rules fall away, and the entire group spontaneously enters a collective zone of pure story and character.” Built on Laws’ new system called DramaSystem, Hillfolk has a default setting of iron age conflict between warring clans, but Pelgrane Press, the publisher, and Laws are hoping to expand the settings availalable for you to use the DramaSystem through stretch goals, including additional settings by designers Jason Morningstar, Michelle Nephew, Kenneth Hite, and Matt Forbeck ranging from Hollywood to World War II.
DramaSystem itself, according to Laws on his blog, is built to emphasize interpersonal conflict and how that drives the narrative, which is the reason why the default setting doesn’t have any, well, “magic, laser-wielding dinosaurs.” In forcing the players to concentrate first on how they handle interpersonal conflicts, and what DramaSystem is built to do, the hope appears to be that players can then add more outlandishness settings as they see fit once they get what the emphasis of the game is and how it works. If you would like more information about Hillfolk from Robin D. Laws and Pelgrane Press, head over to Kickstarter or to Laws’ blog.
So, what do you all think about Hillfolk from you what you are read? Talk about it in the comments!