Sentinels of the Multiverse Review: A card game of heroic proportions

Sentinels of the Multiverse Review. A review of Greater Than Games' super hero card game Sentinels of the Multiverse.Sentinels of the Multiverse from Greater Than Games doesn’t look like all that much if you just see the box for it. It’s a small box, something unusual in an industry where competition over shelf space is still the norm, especially when you open it up and find out that it is absolutely jammed with cards. Seriously, the base game of Sentinels of the Multiverse weighs in at almost 600 cards, which is a pretty absurd amount of content, especially when you consider how it breaks down. The game supports two to five players (I have played it most extensively with two players, and it is a stout challenge unless you take two heroes apiece) and is a completely cooperative game. In fact, it is one of the best cooperative games I’ve ever played. You fight against a deck of one of four super villains (each of which has their own unique deck and provides their own unique challenges, some of which are tougher than other) and each player plays one superhero (or more, for two players we use two heroes a piece) and you get 10 heroes in the base set, again, each with their own deck that demonstrates their powers. There’s a huge amount of variance of how the different heroes play and you only use one villain each time you play, so there’s a ton of value in that little box. The gameplay itself is a little deceptive. While it seems pretty straightforward (you basically get to play a card and use a card each turn), some of the decks (particularly Absolute Zero in the base set) require a deft hand to use, and how the designers use the mechanics to simulate the various powers is really clever. There’s also a cool mechanic where heroes that have been defeated are able to continue to contribute to the team (even though they don’t get to use their cards any more). It’s a nice touch to keep players who have been eliminated vested in the outcome of the game. There is a fair amount of chance in the game (both in your own cards and how the villain plays), but careful card play is really important, especially against harder villains, and I am far less sensitive to luck in cooperative games anyway.

If you are in the market for a cooperative card game and enjoy super heroes even a little bit, I really don’t think you can go wrong with Sentinels of the Multiverse from Greater Than Games. It’s got a ton of value for what’s in the box (You can order the Enhanced Edition from Greater Than Games for $39.99). If you enjoy the game, there are also two expansions (one currently available, one coming) for the game, so there’s a bunch of content for expanding the already expansive game. You should also check out Greater Than Games’ Create a Villain contest, if you are so inclined, where the company is looking for villains to include in their next expansion.

So, now that you’ve read the Sentinels of the Multiverse review, what are your favorite cooperative games? Have you checked out Sentinels of the Multiverse? Talk about it in the comments! If you’re done checking out the the Sentinels of the Multiverse review, why don’t you take a look at the Related Posts below, the Recent Posts in the sidebar, or go to a random post on Futile Position!

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About Michael

Michael is an enthusiast about a lot of things, including indie games, roleplaying games, board games, and comic books that wanted to help create a place where he could bring things to the attention of those with similar interests. Futile Position is a true labor of labor, which he hopes continues to grow through the support of the great readers who have come upon this page.

06. September 2012 by Michael
Categories: Board Games, Reviews | Tags: , , , | Leave a comment

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