Games can get your attention a variety of ways. Some are shades of something that you are already familiar with, drawing you in with nostalgia and a promise of making your memories, but better. Sealark drew me on because it was – first and foremost – beautiful and serene. Sealark is an adventure game set in a flooded world populated with fish people, fish, and talking birds. Clairvoire, the designer of Sealark, promises that the game will include fishing, boss fights, tough puzzles, and dating. So, you know, Sealark is like a water-y Harvest Moon (which is actually mentioned a more minor inspiration, but was the first thing that came to my mind). Or something. Look, the point is that I don’t really care what Sealark is comparable to: It’s got some lovely music, which you can hear on the video on Kickstarter, some gorgeous pixel-art graphics, and – by the way – is an adventure game about fishing that includes boss fights. As I write this, Sealark has already crushed its first three stretch goals and is very close to beating its fourth, which includes expanding the game to include at least 151 fish as well as doubling the number of fish in the game. I would ramble more about how impressive Sealark looks to me, but I would really just encourage you to go check out Sealark – An Oceanic Adventure Game from clairvoire over on Kickstarter, where you can see a bunch of pixel art from the game, as well as hearing the rather delightful music from Flashygoodness.
So, if you’re done checking out Sealark – An Oceanic Adventure Game, I’d love to hear your thoughts on it. Talk about it in the comments. Otherwise, why don’t you take a look at the Related Posts below, the Recent Posts in the sidebar, or go to a random post on Futile Position!