M.O.R.E. – Hoping to refine the 4X strategy genre
I’m a sucker for a good 4X strategy game (the X’s in 4X are eXplore, eXpand, eXploit, and eXterminate, and yes I am aware that none of those start with the letter ‘X’). In any case, when one with promise comes onto my radar, I always take a close look. One that just made its way into my consciousness is M.O.R.E. from indie dev IdeaLcenter. M.O.R.E. is, as you would expect, a space-based strategy game (the name is an acronym for Military Organization Research Economy, a play on the old 4X’s). The devs of M.O.R.E. say that there will be more than 189 types of galaxies in the game and that the galaxies are not connected by ‘star lines’ (the lines connecting the different galaxies in many 4X strategy games), instead opting for freedom to move around the universe as you see fit. M.O.R.E. will also feature up to 20 playable races, ship building, the ability to calm or tame space monsters (no idea what this entails, but it sounds pretty sweet: Oh this? Yes, this is my tamed Space Kraken. Deal with it.), and a challenging A.I. (I have found that, for me, ease of use – so I don’t have to automate the whole game – and a challenging A.I. are the two things that make a 4X game great or awful). Since I just mentioned customization (which, for me, often results in a loss of interest in the game, since it does so much on its own), you may be able to reduce your time spent micromanaging by merging colonies into one, larger colony with much higher resources. It certainly sounds good in principal. In any case, M.O.R.E. looks like a promising entry into the 4X genre that might be worth you taking a look on Kickstarter if you are so inclined.
If you’re done checking out the M.O.R.E. coverage, why don’t you go down to the comments and talk about it and your favorite 4X games of all time (GalCiv II is probably mine). If you’re finished here, you should totally take a look at the Related Posts found below, the Recent Posts in the sidebar, or go to a random post on Futile Position.