Lord of the Rings Dice Building Game – Fellowship of the Dice

J.R.R. Tolkien probably never considered that the armies of Mordor might be defeated by a handful of dice, but that is just what players can do in an upcoming board game. WizKids Games (“Quarriors!”, “Mage Knight: The Board Game”, “HeroClix”) announced “The Lord of the Rings Dice Building Game” earlier this week. “The Lord of the Rings Dice Building Game”, which is based on “Quarriors!”, challenges the players to build a pool of dice representing various inhabitants of the world created by J.R.R. Tolkien in “The Lord of the Rings” series. The game is scheduled for release in January, 2013.

However, “The Lord of the Rings Dice Building Game” game is not just “Quarriors!” with a “Lord of the Rings” theme. “Fans of Quarriors will readily recognize the dice building mechanic . . .but ‘The Lord of the Rings Dice Building Game’ explores a few key elements that make it an entirely new experience out of the box,” Mike Elliott, who co-designed of “Quarriors!” along with Eric Lang, said in a statement from WizKids.

Jeph Stahl, who co-designed “The Lord of the Rings Dice Building Game” with Brett Myers, said that he jumped at the opportunity to be involved with a project involving the “Lord of the Rings” license. “[Lord of the Rings] has always held a special spot in my memories,” Stahl said. “From seeing the LOTR animated film at about six years of age, to listening to the BBC radio play while lying in bed as a teenager, to spending 13 hours in the theatre with my wife watching the extended editions of the first two films followed up by the premier of Return of the King.”

While the game that “The Lord of the Rings Dice Building Game” is based on, “Quarriors”, was originally designed by Elliott and Lang, Stahl said that it was not difficult working to adapt the game into something new. “Surprisingly, it can be quite inspiring using [an] existing game base,” Stahl said. “Having a set of criteria for a game helps define it and allows us as the designers to find cool and interesting ways around limitations and barriers. You always have to think back and imagine what someone familiar with the base system would want to do. Then, you design a way to allow them to do that plus a few more options that they can experiment with in further plays.”

Stahl said that the most exciting part of the game is how the players’ actions drive the story. “The players have choices in the game that will set the tone of the story,” Stahl said, explaining that the system has a story arc built in that grows to a climax. “The first time Brett and I played the final prototype together we were giddy with excitement with the agonizing decisions that led us to the steps of Mount Doom. For fans of Mike’s and Eric’s excellent work on ‘Quarriors’, they will find familiarity, but with a twist.”

The game will include 97 custom dice representing the men, dwarves and elves from Tolkien’s “Lord of the Rings” series and will take approximately one hour to play. More information, including gameplay details, will be released later. For more information, you may go to official web page.

I’d love to hear your thoughts on “The Lord of the Rings Dice Building Game” from WizKids down in the comments. Once you’re finished, why don’t you take a look at the Related Posts below, the Recent Posts in the sidebar, or go to a random post on Futile Position.

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About Michael

Michael is an enthusiast about a lot of things, including indie games, roleplaying games, board games, and comic books that wanted to help create a place where he could bring things to the attention of those with similar interests. Futile Position is a true labor of labor, which he hopes continues to grow through the support of the great readers who have come upon this page.

21. September 2012 by Michael
Categories: Board Games | Tags: , , , | Leave a comment

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