Skullkickers 17 Review – The tides they are a’changin’
Skullkickers 17 Review Short Version: Jim Zub may have convinced you that Skullkickers is all fun and games. And for the most part of Skullkickers 17 from Image Comics, it is. I mean it, Skullkickers remains one of the most entertaining comics on the market. It’s a great issue but trust me when I say that this one has some gravity. I don’t know where Zub is going with the end of Skullkickers #17, but I’m thoroughly invested in finding out. Is it what it looks like? Sadly, we’ll have to wait two months (next month, I believe is filled with guests) to find out, but – in the meantime – you should really be reading Skullkickers.
Skullkickers 17 Writer: Jim Zub
Skullkickers 17 Artist: Edwin Huang
Skullkickers 17 finds the illustrious crew still in the middle of their battle with the now-evolved, mind-controlling Thoom. Oh, and a kraken. There’s that there, too. So, needless to say the crew is in trouble at the start of Skullkickers 17 which is part five of the Six Shooter on the Seven Seas arc (and the final part of it at that). I mean, I guess this counts as a spoiler but I really need to tell you that there is Thoom ventriloquism involved in there somewhere. Which is magical. While the previous issue was wall-to-wall action, Skullkickers 17 is really about setting up a status quo (including one potential game changer at the end that I am curious to see whether or not sticks or if it is just a tease). Oh, and there’s plenty of action, excitement, and humor in there, too. If things are as they appear at the end of Skullkickers 17 then we’re in for a pretty different comic book going forward. That’s not a complaint, however. It’s a good thing for comics, even light-hearted action comics filled with entertaining sound narrations need to evolve over time. I hate to make this an aside, but Skullkickers also remains one of the most beautiful comic books week-in and week-out. Skullkickers 17 is another great issue in the series and moves the series forward in a meaningful way without completely discarding the humor and violence that the series is known for.
That’s it for my Skullkickers 17 review. If you haven’t checked it out, I would really recommend taking a look at the online version. Want to talk about Skullkickers, why head down to the comments! If you’ve wrapped things up here, why don’t you check out the Related Posts below, the Recent Posts on the sidebar, or go to a random post on Futile Position!