A few days back, Miner Wars 2081 officially hit Alpha and a demo was released of the game’s first level, so I decided to check it out and see how the game is coming along. Miner Wars 2081 is an action game set in outer space where you control a small mining ship during a war between nations. The game itself plays very much like a first person shooter, using the WASD controls to move your ship around the mining tunnels works well. Still, it does differ substantially from a standard first person shooter in that your ship can fly whatever direction it feels like. At least in the first level, you make your way through winding, interconnected tunnels, which can be a bit dizzying at times, making it easy to lose your bearings. Luckily you can quickly press the ‘t’ key to have the game point you in the direction of your next objective. The graphics themselves are very, very nice and flying through the tunnels is a great feeling that isn’t replicated by a lot of games, reminding me of playing Descent back in the day, although Miner Wars 2081 is certainly substantially less restrictive. The game features destructible environments, and the full game (which releases later this year) promises a wide variety of customizable ships, including the ability to loot the ships you destroy as well as mining and exploration to try and find resources so that you can get more upgrades for your ship. Even in its first Alpha build, the gameplay in Miner Wars 2081 feels great. It’s frantic, for sure, but the controls are tight and responsive and the game already has a lot of polish. If you’re interested, you can get the Alpha demo for Miner Wars 2081right here, as well as checking out the official page. Right now, the game is $19.99 (half off), so if the ‘mine, trade, and fight’ genre sounds good to you, I guess this would be the time to get in on it.
Has anyone else checked out Miner Wars 2081? Does the idea of a six degrees of freedom, Descent-style shooter appeal to you?
Michael is an enthusiast about a lot of things, including indie games, roleplaying games, board games, and comic books that wanted to help create a place where he could bring things to the attention of those with similar interests. Futile Position is a true labor of labor, which he hopes continues to grow through the support of the great readers who have come upon this page.
Talk amongst yourselves. And with me. I, too, will be talking. About this article. And tangentially related things.